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Full tilt pinball space cadet time warp
Full tilt pinball space cadet time warp













A shot from the left flipper will then move the lights out of the way for a ball passing through the leftmost Launch Lane. Over 75% of all balls entering the launch lanes will pass through the far left lane.Ĭycle the two Launch Lane lights into the far left and far right lanes, leaving the middle lane unilluminated. Shooting with either flipper will move the illuminated lane light out of the way of the arriving ball. Move a single light to the far left lane.

full tilt pinball space cadet time warp

To maximize the Launch Lane points yield, cycle the lane lights in this order:

full tilt pinball space cadet time warp

You also must be able to do this without trapping the ball on the flipper (see basic strategy notes below) To successfully enter the Launch Ramp, wait until the ball is approximately halfway down the flipper’s body before giving the button a fairly sharp jab. You must be able to repeat this shot at will any time during the game.

full tilt pinball space cadet time warp

It is important to do this if mastery of the skill shots is desired.īasic Play Left flipper into Launch Ramp Practice different striking forces in order to gain a feel for this function. Very soft keystrokes result in a delayed actuation that will not impart the same velocity as a quick jab. NOTE: The speed with which you strike the keyboard most definitely affects the flipper’s movement. Here are some of the basic skill shots that must be mastered to get anywhere in the game: When the EB light fades, turn it on again.ĥ- When you have an extra ball and a replay ball in hand, go crazy on the missions. Your #1 task here is to light the center post, then the extra ball light. Be especially wary of the Special Mission, where you must get all three colors of wormholes.Ĥ- If the hyperspace lane has a good shot (from the left flipper) take it. Be choosy about the missions, those that require rentry at the top are the toughest. You can sometimes backhand the red hole from the right flipper, getting the yellow hole from the left flipper is a more dangerous shot.ģ- If you already have the replay ball or don’t have a good shot for it, get a mission. My priorities are as follows:ġ- If your kick lanes have been used and are turned off, turn them back on by lighting the appropriate bank of targets on top.Ģ- If the kick lanes are both on, light the wormholes and go for a replay ball. What reactivates the bottom left and right kickers? What does that tiny little yellow light in the hyperspace chute indicate? There are other setups to be done before pursuing any mission targets. Hitting the mission targets entails the greatest risk.

full tilt pinball space cadet time warp

The fall-back entry also sets you up for immediate execution of the most important scoring strategies. Launch the ball up the starting chute through only three of the gates in order to obtain a 75,000 point bonus. Cycle the flippers about two to three times per second to obtain maximum results. You can double your scores using this technique alone. Who else is addicted to this well designed and extremely realistic electronic pinball simulation?ĭrum the flippers whenever the ball is in the attack or launch bumper regions. I’ll be posting some of my hard-won strategies as we go along. I am completely hooked on this game and have been unraveling the special little tricks required to play this thing like a violin.















Full tilt pinball space cadet time warp